• Program Overview

    In West Field University's Computer Science department, we open the door to a world of binary brilliance. Our accomplished faculty members orchestrate an environment where students can code their future. They guide the development of knowledge, skills, and the critical algorithms of thinking, essential for success in the ever-evolving realm of computer science.

  • TECHNICAL FOUNDATION AND PROGRAMMING PROFICIENCY:

    At West Field University's Department of Computer Science, our educational journey unfolds like a well-crafted algorithm. Just as a powerful codebase is built on a robust foundation, our program establishes a strong foothold in essential computer science principles. This foundation ensures students gain a comprehensive understanding of the intricate workings within the digital world and its operations.

  • INDUSTRY CONNECTIONS AND TECH COMMUNITY INVOLVEMENT:

    West Field University's Computer Science department serves as a gateway to a dynamic digital ecosystem. Here, our students step into an interconnected world that goes beyond coding and algorithms. They embrace an array of opportunities, from tech expos and collaborative industry symposiums to enlightening sessions with guest tech pioneers. We extend the boundaries of their digital exploration, painting a vivid picture of professional growth and a network of tech enthusiasts.

Study multimedia communications, emphasizing the transmission and distribution of multimedia content. Analyze multimedia communication technologies, data compression, and the use of multimedia in networked environments.


Learn advanced techniques in animations, covering 2D and 3D animations, character design, and visual storytelling. Analyze animation software, techniques, and animation for multimedia projects.


Explore advanced multimedia design, emphasizing the creation of multimedia content for various applications. Analyze multimedia design principles, visual aesthetics, and interactive multimedia development.


Learn multimedia copywriting, focusing on writing content for multimedia productions, including scripts, captions, and multimedia storytelling. Analyze effective copywriting techniques for multimedia projects.


Study advanced multimedia systems, emphasizing advanced multimedia technology, hardware, and software. Analyze multimedia components, digital media formats, and advanced multimedia applications.

Cost Of Attendance

Tuition Fee Breakdown Cost
GRADUATE COURSE CERTIFICATE IN COMPUTER SCIENCE $1,560
Medical Insurance $0.00
Personal Expenses $0.00
Study Materials $0.00
Food Cost $0.00
Total Tuition Fee $1,560
WHERE AFFORDABILITY

Meets Opportunity

At West Field University, we embrace the intersection of affordability and opportunity. Our dedication to accessible education guarantees that exceptional learning is not coupled with exorbitant costs. We create pathways to knowledge, granting students the opportunity to flourish without the weight of excessive tuition expenses, empowering them for a brighter future.

Our Eligibility Criteria

Explore WFU’s Eligibility Criteria for Students Worldwide

Eligibility Criteria

Bachelor's degree, or equiv. International Education

Credit Hours

6

Course Duration

3 Months (Self-Paced) Program

Courses Offered

01

Multimedia Communications (MUL-355)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction
     Multimedia Communications
  In Section 2 of this course you will cover these topics:
     Framework Of Multimedia Standarization
  In Section 3 of this course you will cover these topics:
     Application Layer
  In Section 4 of this course you will cover these topics:
     Middleware Layer
  In Section 5 of this course you will cover these topics:
     Network Layer

Advanced Animations (MUL-566)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Rendering Polygonal Objects
     The Theory And Practice Of Light/Object Interaction
     The Theory And Practice Of Parametric Representation Techniques
     The Theory And Practice Of Anti-Aliasing Techniques
  In Section 2 of this course you will cover these topics:
     Shadow Generation Techniques
     Mapping Techniques: Texture And Environment Mapping
     Procedural Texture Mapping And Modeling
     Ray Tracing I: Basic Recursive Ray Tracing
  In Section 3 of this course you will cover these topics:
     Ray Tracing Ii: Practical Ray Tracing
     Ray Tracing Iii: Advanced Ray Tracing Models
     Radiosity Methods
     Global Illumination Models
  In Section 4 of this course you will cover these topics:
     Volume Rendering Techniques                    
     Advanced Rendering Interfaces: Shading Languages And Renderman
     Overview And Low-Level Motion Specification
  In Section 5 of this course you will cover these topics:
     Animating Articulated Structure
     Soft Object Animation
     Procedural Animation Reference Index

Advanced Multimedia Design (MUL-581)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Human-Computer Interaction: An Overview
     Capabilities Of Human Beings
     Know Thy User
  In Section 2 of this course you will cover these topics:
     Content Organization
     Visual Organization
     Navigation Design
  In Section 3 of this course you will cover these topics:
     Prototyping
     Evaluation
     Color
  In Section 4 of this course you will cover these topics:
     Typography
     Multimedia
     Accessibility
  In Section 5 of this course you will cover these topics:
     Globalization
     Personalization And Trust

Multimedia Copywriting (MUL-703)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Strategic Writing
  In Section 2 of this course you will cover these topics:
     Strategic Writing In Public Relations
  In Section 3 of this course you will cover these topics:
     Strategic Writing In Advertising
  In Section 4 of this course you will cover these topics:
     Strategic Writing In Sales And Marketing
  In Section 5 of this course you will cover these topics:
     Strategic Writing In Business Communication

Advanced Multimedia Systems (MUL-832)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Multimedia Communications
     Audio-Visual Integration  
  In Section 2 of this course you will cover these topics:
     Multimedia Processing In Communications
  In Section 3 of this course you will cover these topics:
     Distributed Multimedia Systems  
  In Section 4 of this course you will cover these topics:
     Multimedia Communication Standards    
  In Section 5 of this course you will cover these topics:
     Multimedia Communications Across Networks