• Program Overview

    In West Field University's Computer Science department, we open the door to a world of binary brilliance. Our accomplished faculty members orchestrate an environment where students can code their future. They guide the development of knowledge, skills, and the critical algorithms of thinking, essential for success in the ever-evolving realm of computer science.

  • TECHNICAL FOUNDATION AND PROGRAMMING PROFICIENCY:

    At West Field University's Department of Computer Science, our educational journey unfolds like a well-crafted algorithm. Just as a powerful codebase is built on a robust foundation, our program establishes a strong foothold in essential computer science principles. This foundation ensures students gain a comprehensive understanding of the intricate workings within the digital world and its operations.

  • INDUSTRY CONNECTIONS AND TECH COMMUNITY INVOLVEMENT:

    West Field University's Computer Science department serves as a gateway to a dynamic digital ecosystem. Here, our students step into an interconnected world that goes beyond coding and algorithms. They embrace an array of opportunities, from tech expos and collaborative industry symposiums to enlightening sessions with guest tech pioneers. We extend the boundaries of their digital exploration, painting a vivid picture of professional growth and a network of tech enthusiasts.

Cost Of Attendance

Tuition Fee Breakdown Cost
GRADUATE DIPLOMA IN COMPUTER SCIENCE $6,450
Medical Insurance $0.00
Personal Expenses $0.00
Study Materials $0.00
Food Cost $0.00
Total Tuition Fee $6,450
WHERE AFFORDABILITY

Meets Opportunity

At West Field University, we embrace the intersection of affordability and opportunity. Our dedication to accessible education guarantees that exceptional learning is not coupled with exorbitant costs. We create pathways to knowledge, granting students the opportunity to flourish without the weight of excessive tuition expenses, empowering them for a brighter future.

Our Eligibility Criteria

Explore WFU’s Eligibility Criteria for Students Worldwide

Eligibility Criteria

Bachelor's degree, or equiv. International Education

Credit Hours

30

Course Duration

6 Months (Self-Paced) Program

Courses Offered

05

Introduction To Multimedia Design (MUL-049)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Project 1: Taking A Tour Of Photoshop Cs
     Project 2: Learning Selection Techniques
  In Section 2 of this course you will cover these topics:
     Project 3: Working With Layers
     Project 4: Painting And Using Color
  In Section 3 of this course you will cover these topics:
     Project 5: Using Type Elements
     Project 6: Using Filters
  In Section 4 of this course you will cover these topics:
     Project 7: Photoshop And The Web
  In Section 5 of this course you will cover these topics:
     Project 8: Printing And Publishing

After Effect Essentials (MUL-079)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Getting To Know The Workflow
     Creating A Basic Animation Using Effects And Presets
     Animating Text
  In Section 2 of this course you will cover these topics:
     Animating A Multimedia Presentation
     Animating Layers
     Working With Masks
  In Section 3 of this course you will cover these topics:
     Keying
     Performing Color Correction
  In Section 4 of this course you will cover these topics:
     Building And Animating A D Object
     Using 3d Effects
  In Section 5 of this course you will cover these topics:
     Advanced Editing Techniques
     Rendering And Outputting

Fundamental Of Multimedia Systems (MUL-120)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Uses Of Multimedia Information, John Buford
     The Convergence Of Computers, Communications, And Entertainment Products, Jeff Porter
     Architectures And Issues For Distributed Multimedia Systems, John Buford
     Digital Audio Representation And Processing, John Strawn
  In Section 2 of this course you will cover these topics:
     Video Technology, Arch Luther
     Digital Video And Image Compression, Arch Luther
     Time-Based Media Representation Time-Based Media Representation And Delivery, Thomas D. Little
     Operating System Support For Continuous Media, Hideyuki Tokuda
  In Section 3 of this course you will cover these topics:
     Middleware System Services Architecture
     Multimedia Devices, Presentation Services, And The User Interface, John Buford.
     Multimedia File Systems And Information Models, John Buford
  In Section 4 of this course you will cover these topics:
     Multimedia Services Over The Public Network: Requirements, Architectures, And Protocols, Prodip Sen.
     Multimedia Interchange, John Buford.
     Multimedia Conferencing, John Buford.
  In Section 5 of this course you will cover these topics:
     Multimedia Groupware: Computer And Video Fusion Approach To Open Shared Workspace, Hiroshi Ishii And Naomi Miyake.
     High Definition Television And Desktop Computing, Charles Poynton
     Knowledge-Based Multimedia Systems, Jeannette Neal And Stuart Shapiro

Web Graphics (MUL-617)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Getting Started
     Web Aesthetics
     Planning Web Projects
     Establishing Goals
     Computing Prototyping
     Information Architecture
  In Section 2 of this course you will cover these topics:
     Navigation
     Accessibility Issues
     Html And Xhtml
     Web File Formats
     Speedy Graphics
     Color Issues
  In Section 3 of this course you will cover these topics:
     Browser-Safe Color
     Html Color Tags
     Background Tiles
     Transparent Gifs
     Rules Bullets
     Javascript: Rollovers More
  In Section 4 of this course you will cover these topics:
     Image Maps
     Html Type
     Alignment Tables
     Frames
     Cascading Style Sheets
     Animation Audio
  In Section 5 of this course you will cover these topics:
     Creating Community
     Adding Programming Features
     Usability
     Browser Standards
     Hosting
     Getting Listed

Introduction To Multimedia (MUL-624)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Creating Graphics
     Importing And Exporting Graphics
     Modifying Graphics
     Adding Text To Graphics
     Creating Special Effects
     Creating Animations
  In Section 2 of this course you will cover these topics:
     Enhancing Animations
     Publishing An Animation
     Working With Video
     Enhancing Video
     Publishing Video
     Working With Presentations
  In Section 3 of this course you will cover these topics:
     Enhancing A Presentation
     Working With Graphic Objects
     Working With Sound And Animations
     Creating Support Materials
     Giving A Presentation
     Working With Documents
  In Section 4 of this course you will cover these topics:
     Working With Text
     Formatting Pages
     Working With Objects
     Enhancing Publications
     Publishing A Document
  In Section 5 of this course you will cover these topics:
     Creating A Web Page
     Formatting And Linking Web Site Pages
     Adding Color, Graphics, And Animation To Web Pages
     Working In A Web Site Design Program
     Polishing And Publishing Your Web Site